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RevivePlayerInVehicle
Syntax
C++
int RevivePlayerInVehicle(IFunctionHandler * pH, ScriptHandle playerId, ScriptHandle vehicleId, int seatId, int teamId, bool clearInventory);
Parameters 
Description 
ScriptHandle playerId 
Player identifier. 
ScriptHandle vehicleId 
Vehicle identifier. 
int seatId 
Seat identifier. 
int teamId 
Team identifier. 
bool clearInventory 
True to clean the inventory, false otherwise. 

Syntax: GameRules.RevivePlayerInVehicle( ScriptHandle playerId, ScriptHandle vehicleId, int seatId, int teamId, bool clearInventory ) 

Revives a player inside a vehicle. 

 

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