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Parameters |
Description |
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ScriptHandle playerId |
Player identifier. |
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ScriptHandle vehicleId |
Vehicle identifier. |
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int seatId |
Seat identifier. |
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int teamId |
Team identifier. |
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bool clearInventory |
True to clean the inventory, false otherwise. |
Syntax: GameRules.RevivePlayerInVehicle( ScriptHandle playerId, ScriptHandle vehicleId, int seatId, int teamId, bool clearInventory )
Revives a player inside a vehicle.
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Copyright (c) 2012. All rights reserved.
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