Parameters |
Description |
int characterSlot |
Character slot. |
Vec3 testPos |
Position to be tested. |
float maxDistance |
Maximum distance to be tested. |
const char* suffix |
Suffix string. |
Syntax: Actor.GetClosestAttachment( int characterSlot, Vec3 testPos, float maxDistance, const char* suffix )
Gets the closest attachment to the specified position within the specified distance.
Copyright (c) 2012. All rights reserved.
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