Warhorse ScripBind documentation
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CScriptBind_UIAction::GotoAndPlay Method
Syntax
C++
int GotoAndPlay(IFunctionHandler* pH, const char* elementName, int instanceID, const char* mcName, int frameNum);
Parameters 
Description 
const char* elementName 
UI Element name as defined in the xml. 
int instanceID 
ID of the instance (if instance with id does not exist, it will be created). '-1' for all instances. 
const char* mcName 
MovieClip name as defined in the xml. 
int frameNum 
frame number. 

!

UIAction.GotoAndPlay( elementName, instanceID, mcName, frameNum )

!  

!  

!  

!  

! Call GotoAndPlay on a MovieClip. 

 

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