Warhorse ScripBind documentation
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CScriptBind_UIAction::GetVariable Method
Syntax
C++
int GetVariable(IFunctionHandler* pH, const char* elementName, int instanceID, const char* varName);
Parameters 
Description 
const char* elementName 
UI Element name as defined in the xml. 
int instanceID 
ID of the instance (if instance with id does not exist, it will be created). '-1' for all instances. 
const char* varName 
Variable name as defined in the xml. 

!

UIAction.GetVariable( elementName, instanceID, varName )

!  

!  

!  

! Gets a variable of the UI flash asset. 

 

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