Warhorse ScripBind documentation
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CScriptBind_AI::GetBeaconPosition Method
Syntax
C++
int GetBeaconPosition(IFunctionHandler* pH);
Parameters 
Description 
entityId | AIObjectName 
AI's entity id | AI object name 
returnPos 
vector {x,y,z} where the beacon position will be set 

true if the beacon has been found and the position set

!

AI.GetBeaconPosition( entityId | AIObjectName, returnPos )

! get the beacon's position for the given entity/object's group.!  

!  

!

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