Warhorse ScripBind documentation
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LoadLightShape
Syntax
C++
int LoadLightShape(IFunctionHandler* pH, int nSlot, const char * sLightShapeFile, const uint32 nLSFlags);
Parameters 
Description 
int nSlot 
Slot identifier. 
const char * sLightShapeFile 
name of the light shape path to load 
const uint32 nLSFlags 
flags of the light shape
 

Syntax: Entity.LoadLightShape( nSlot, sLightShapeFile) 

Loads CGF geometry into the entity slot.

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