Warhorse ScripBind documentation
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EnableSignalTimer
Syntax
C++
int EnableSignalTimer(IFunctionHandler* pH, ScriptHandle entityId, const char * sText);
Parameters 
Description 
ScriptHandle entityId 
Identifier for the entity. 
const char * sText 
Text for the signal. 

Syntax: Action.EnableSignalTimer( entityId, sText ) 

Enables the signal timer. 

 

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