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Parameters |
Description |
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entityId |
AI's entity id |
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grenadeType |
Requested grenade type (see ERequestedGrenadeType) |
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regTargetType |
Who to throw at (see AI_REG_*) |
Syntax: AI.ThrowGrenade(entityId, grenadeType, regTargetType)
throws a specified grenade at target type without interrupting fire mode
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Copyright (c) 2012. All rights reserved.
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