Parameters |
Description |
entityId |
AI's entity id |
grenadeType |
Requested grenade type (see ERequestedGrenadeType) |
regTargetType |
Who to throw at (see AI_REG_*) |
Syntax: AI.ThrowGrenade(entityId, grenadeType, regTargetType)
throws a specified grenade at target type without interrupting fire mode
Copyright (c) 2012. All rights reserved.
|