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StopCommunication
Syntax
C++
int StopCommunication(IFunctionHandler* pH, ScriptHandle playID);
Parameters 
Description 
ScriptHandle playID 
The id of the communication to stop.
Syntax: AI.StopCommunication(playID) The id of the communication to stop. 

Syntax: AI.StopCommunication(playID) 

Stops given communication. 

Stops given communication.

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