Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
SetTerritoryShapeName
Syntax
C++
int SetTerritoryShapeName(IFunctionHandler * pH);
Parameters 
Description 
entityId 
the id of the entity 
shapeName 
name of the shape to set
SetTerritoryShapeName 

Syntax: AI.SetTerritoryShapeName(entityId, shapeName) 

Sets the territory of the AI Actor.

Copyright (c) 2012. All rights reserved.