Warhorse ScripBind documentation
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SetSpeed
Syntax
C++
int SetSpeed(IFunctionHandler* pH);
Parameters 
Description 
entityId 
urgency - float value specifying the movement urgency (see AgentMovementSpeeds::EAgentMovementUrgency)
SetSpeed 

Syntax: AI.SetSpeed(entityId, urgency) 

This function allows the user to override the entity's current speed (urgency)

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