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Parameters |
Description |
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entityId |
who to set the info for |
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soundType |
what type of sound stimulus to set the info for |
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descriptorTable |
info to be set |
True if info was saved
Syntax: AI.SetSoundPerceptionDescriptor(entityId, soundType, descriptorTable)
Sets data on how perception works for the entity dealing with soundType
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Copyright (c) 2012. All rights reserved.
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