Warhorse ScripBind documentation
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SetPathToFollowBySpline
Syntax
C++
int SetPathAttributeToFollow(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 
flag 
.
 

Syntax: AI.SetPathAttributeToFollow(entityId, flag) 

Set the attribute of the path to be used in 'followpath' goal operation.

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