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ProcessBalancedDamage
Syntax
C++
int ProcessBalancedDamage(IFunctionHandler * pH);
Parameters 
Description 
pShooterEntity 
Shooter ID. 
pTargetEntity 
Target ID. 
damage 
Hit damage. 
damageType 
Hit damage type. 

Syntax: AI.ProcessBalancedDamage(pShooterEntity, pTargetEntity, damage, damageType) 

Processes balanced damage.

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