Parameters |
Description |
ScriptHandle entityId |
AI's entity id AI's entity id |
const char* commName |
The name of the communication to play The name of the communication to play |
const char* channelName |
The name of the channel where the communication will play Syntax: AI.PlayCommunication(entityId, commName, channelName[, targetId] [, targetPos]) The name of the channel where the communication will play |
Syntax: AI.PlayCommunication(entityId, commName, channelName[, targetId] [, targetPos])
Plays communication on the AI agent.
Plays communication on the AI agent.
Copyright (c) 2012. All rights reserved.
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