|
Parameters |
Description |
|
ScriptHandle entityId |
AI's entity id AI's entity id |
|
const char* commName |
The name of the communication to play The name of the communication to play |
|
const char* channelName |
The name of the channel where the communication will play Syntax: AI.PlayCommunication(entityId, commName, channelName[, targetId] [, targetPos]) The name of the channel where the communication will play |
Syntax: AI.PlayCommunication(entityId, commName, channelName[, targetId] [, targetPos])
Plays communication on the AI agent.
Plays communication on the AI agent.
|
Copyright (c) 2012. All rights reserved.
|