Warhorse ScripBind documentation
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GetGroupTargetCount
Syntax
C++
int GetGroupTargetCount(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id which group is determined bHostileOnly (optional) - filter only hostile targets in group bLiveOnly (optional) - filter only live targets in group (entities)
 

Syntax: AI.GetGroupTargetCount( entityId [,bHostileOnly [,bLiveOnly]] ) 

Returns the number of attention targets amongst the agents in the given entity's group

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