Parameters |
Description |
name |
name of the formation descriptor |
sightangle |
angle of sight of the node (-180,180; 0 = the guy looks forward) x, y, z - offset from formation owner |
unit_class |
class of soldier (see eSoldierClass definition in IAgent.h) |
Syntax: AI.AddFormationPointFixed(name, sightangle, x, y, z [,unit_class])
Adds a node with a fixed offset to a formation descriptor
Copyright (c) 2012. All rights reserved.
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