Parameters |
Description |
name |
name of the formation descriptor |
sightangle |
angle of sight of the node (-180,180; 0 = the guy looks forward) |
distance |
distance from the formation's owner |
offset |
X offset along the following line (negative = left, positive = right) |
unit_class |
class of soldier (see eSoldierClass definition in IAgent.h) distanceAlt (optional)- alternative distance from the formation owner (if 0, distanceAlt and offsetAlt will be set respectively to distance and offset) offsetAlt (optional) - alternative X offset |
Syntax: AI.AddFormationPoint(name, sightangle, distance, offset, [unit_class [,distanceAlt, offsetAlt]] )
Adds a follow-type node to a formation descriptor
Copyright (c) 2012. All rights reserved.
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