Warhorse ScripBind documentation
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PickUpItem
Syntax
C++
virtual int PickUpItem(IFunctionHandler * pH, EntityId itemId, bool toHand);
Parameters 
Description 
EntityId itemId 
Identifier for the item to be picked up. 
bool toHand 
if true item is not placed in inventory but is kept in hands 

Syntax: Human.PickUpItem( itemId, toHand ) 

Picks up an item 

 

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