Parameters |
Description |
ScriptHandle entityId |
Entity identifier. |
Vec3 pos |
Position vector. |
Vec3 impulse |
Impulse vector for the shattering. |
Syntax: GameRules.ShatterEntity( ScriptHandle entityId, Vec3 pos, Vec3 impulse )
Shatters an entity.
Copyright (c) 2012. All rights reserved.
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