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Parameters |
Description |
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ScriptHandle playerId |
Player identifier. |
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bool invulnerable |
True to set invulnerability to the player, false to unset. |
Syntax: GameRules.SetInvulnerability( ScriptHandle playerId, bool invulnerable )
Sets/unsets invulnerability for the specified player.
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Copyright (c) 2012. All rights reserved.
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