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SendDamageIndicator
Syntax
C++
int SendDamageIndicator(IFunctionHandler* pH, ScriptHandle targetId, ScriptHandle shooterId, ScriptHandle weaponId);
Parameters 
Description 
ScriptHandle targetId 
Target identifier. 
ScriptHandle shooterId 
Shooter identifier. 
ScriptHandle weaponId 
Weapon identifier. 

Syntax: GameRules.SendDamageIndicator( ScriptHandle targetId, ScriptHandle shooterId, ScriptHandle weaponId ) 

Send a damage indicator from the shooter to the target. 

 

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