Parameters |
Description |
ScriptHandle targetId |
Target identifier. |
ScriptHandle weaponId |
Weapon identifier. |
bool bHeadShot |
True if the shot was to the head of the target, false otherwise. |
Syntax: GameRules.SPNotifyPlayerKill( ScriptHandle targetId, ScriptHandle weaponId, bool bHeadShot )
Notifies that the player kills somebody.
Copyright (c) 2012. All rights reserved.
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