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AcceptGame
Syntax
C++
int AcceptGame(IFunctionHandler * pH, SmartScriptTable playerIdTable, SmartScriptTable opponentIdTable);
Parameters 
Description 
playerId 
entity id of opponent who accepts the request 
opponentId 
entity id of player who requested the game 

Syntax: Backgammon.AcceptGame(EntityGUID opponentId, EntityGUID playerId) 

Opponent accepted previous request. 

 

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