Warhorse ScripBind documentation
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SetMovementTarget
Syntax
C++
virtual int SetMovementTarget(IFunctionHandler * pH, Vec3 pos, Vec3 target, Vec3 up, float speed);
Parameters 
Description 
Vec3 pos 
Position. 
Vec3 target 
Target position 
Vec3 up 
Up vector. 
float speed 
Speed of the movement. 

Syntax: Actor.SetMovementTarget( Vec3 pos, Vec3 target, Vec3 up, float speed ) 

Sets the target movement.

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