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SpawnPerceptibleVolume
Syntax
C++
int SpawnPerceptibleVolume(IFunctionHandler* ph, Vec3 pos, float radius, float height, float visibility, float conspicuousness, const char * label, const char * timer, bool worldTime, bool clipPoints);

Syntax: XGenAIModule.SpawnPerceptibleVolume(Vec3 pos, float rad, float height, float vis, float conspic, string label, string timer, bool isWorldTime); 

Spawns perceptible volume with given params. If timer is empty string, infinite is used. 

 

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