Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
SetBrainVariable
Syntax
C++
int ProduceSound(IFunctionHandler* pH, int soundId, Vec3 pos, float mult);

Syntax: XGenAIModule.ProduceSound(sound_enum, pos, multiplier); 

Produces 0-1 multiplied sound at given position 

 

Copyright (c) 2012. All rights reserved.