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Parameters |
Description |
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int placeAssetId |
id of the place asset |
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ScriptHandle userId |
entityId of user which entered trigger |
Syntax: QuestSystem.PlayerEnteredTrigger(int placeAssetId, EntityId userId)
Called from script when player enters ProximityTrigger or AreaTrigger
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Copyright (c) 2012. All rights reserved.
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