Parameters |
Description |
int channelId |
Channel identifier. |
const char * name |
Player name. |
const char * className |
Name of the player class. |
Vec3 pos |
Player position. |
Vec3 angles |
Player angle. |
Syntax: GameRules.SpawnPlayer( int channelId, const char *name, const char *className, Vec3 pos, Vec3 angles )
Spawns a player.
Copyright (c) 2012. All rights reserved.
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