Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
UpdateBeforeAnimation
Syntax
C++
virtual int UpdateBeforeAnimation(IFunctionHandler* pH);

Syntax: animDoor.UpdateBeforeAnimation() 

Should be called when an animation is about to be played on the door so that the C_AnimDoor object has the chance to update some internal information before the animation starts, incl. audio settings. 

 

Copyright (c) 2012. All rights reserved.