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OpenItemSelectionSharpening
Syntax
C++
virtual int OpenItemSelectionSharpening(IFunctionHandler* pH, ScriptHandle entityId);
Parameters 
Description 
ScriptHandle entityId 
id of entity that opened this inventory and that entity is notified when item is selected and inventory is closed 

Syntax: Actor:OpenItemSelectionSharpening(entityId) 

Returns more human readable representation of wuid.

The returned value is meant to be used only as a printable string for debug. 

 

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