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CanStealthKnockout
Syntax
C++
virtual int CanStealthKnockout(IFunctionHandler * pH, ScriptHandle victimEntityId);
Parameters 
Description 
ScriptHandle victimEntityId 
entity to knockout
 

Syntax: Actor.CanStealthKnockout(EntityId victimEntityId) 

Find out if we actor is allowed to knockout given entity by stealth

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