Warhorse ScripBind documentation
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AddBlood
Syntax
C++
int AddBlood(IFunctionHandler* pH, float bloodDelta);
Parameters 
Description 
float bloodDelta 
<-1;1> (negative numbers will clean blood) bodyPartName (optional) - body part name from the database, or nothing to modify blood on all zones 

Syntax: actor:AddBlood(1, 'head') 

Adds blood on all equipped items and body in given body part (or all body parts). 

 

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