Warhorse ScripBind documentation
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CScriptBind_UIAction::ReloadElement Method
Syntax
C++
int ReloadElement(IFunctionHandler * pH, const char * elementName, int instanceID);
Parameters 
Description 
const char * elementName 
UI Element name as defined in the xml. 
int instanceID 
ID of the instance (if instance with id does not exist, it will be created). '-1' for all instances. 

!

UIAction.ReloadElement( elementName, instanceID )

!  

!  

! Reloads the UI flash asset. 

 

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