Warhorse ScripBind documentation
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SetSystemShaderRenderFlags
Syntax
C++
int SetSystemShaderRenderFlags(IFunctionHandler * pH);
Parameters 
Description 
pszShaderName 
Shader name. 
pszFlagName 
Flag name for the shader. 
bEnable 
True to enable the shader flag, false otherwise. 

Syntax: System.SetSystemShaderRenderFlags( const char *pszShaderName, const char *pszFlagName, bool bEnable) 

Sets the render flags for the system shader. 

 

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