Warhorse ScripBind documentation
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CScriptBind_System::GetNearestEntityByClass Method
Syntax
C++
int GetNearestEntityByClass(IFunctionHandler* pH, Vec3 center, float radius, const char* className);
Parameters 
Description 
float radius 
Radius of the sphere. 
const char* className 
Entity class name. 
centre 
Centre position vector for the area where to look at entities. 

!

System.GetNearestEntityByClass( centre, radius, className )

!  

!  

!  

! Gets the nearest entity with the specified class. 

 

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