Parameters |
Description |
sPresetName |
Preset name. |
fWeight |
. |
Bool.
Syntax: Sound.UpdateWeightedEaxEnvironment( const char *sPresetName, float fWeight )
Updates a weighted EAX (Environmental Audio Extension) environment.
! Updates an EAX Preset Area with the current blending ratio (0-1)
Copyright (c) 2012. All rights reserved.
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