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UpdateWeightedEaxEnvironment
Syntax
C++
int UpdateWeightedEaxEnvironment(IFunctionHandler * pH);
Parameters 
Description 
sPresetName 
Preset name. 
fWeight 

Bool.

Syntax: Sound.UpdateWeightedEaxEnvironment( const char *sPresetName, float fWeight ) 

Updates a weighted EAX (Environmental Audio Extension) environment. 

! Updates an EAX Preset Area with the current blending ratio (0-1)

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