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UnregisterWeightedEaxEnvironment
Syntax
C++
int UnregisterWeightedEaxEnvironment(IFunctionHandler * pH);
Parameters 
Description 
sPresetName 
Preset name. 
entityId 
Entity identifier. 

Bool.

Syntax: Sound.UnregisterWeightedEaxEnvironment( const char *sPresetName, ScriptHandle entityId ) 

Unregisters a weighted EAX (Environmental Audio Extension) environment. 

! Unregisters an active EAX Preset Area

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