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CScriptBind_Sound::GetAudioEnvironmentID Method
Syntax
C++
int GetAudioEnvironmentID(IFunctionHandler* pH, char const* const sEnvironmentName);
Parameters 
Description 
char const* const sEnvironmentName 
unique name of an Audio Environment 

ScriptHandle with the TAudioEnvironmentID value, or nil if the sEnvironmentName is not found.

!

Sound.GetAudioEnvironmentID(char const* const sEnvironmentName)

! Get the Audio Environment TAudioEnvironmentID (wrapped into a ScriptHandle).!  

!  

 

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