Warhorse ScripBind documentation
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CScriptBind_ItemSystem::SetActorItemByName Method
Syntax
C++
int SetActorItemByName(IFunctionHandler* pH, ScriptHandle actorId, const char* name, bool keepHistory);
Parameters 
Description 
ScriptHandle actorId 
Actor identifier. 
const char* name 
Actor item name. 
bool keepHistory 
True to keep history, false otherwise. 

!

ItemSystem.SetActorItemByName( actorId, name, keepHistory )

!  

!  

!  

! Sets an actor item by name. 

 

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