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CScriptBind_GameStatistics::AddGameElement Method
Syntax
C++
virtual int AddGameElement(IFunctionHandler * pH);

!

GameStatistics.AddGameElement( scopeID, elementID, locatorID, locatorValue [, table])

! Adds a game element to specified scope. 

Syntax: GameStatistics.AddGameElement( scopeID, elementID, locatorID, locatorValue, table )

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