Warhorse ScripBind documentation
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CScriptBind_Entity::SetSelfAsLightCasterException Method
Syntax
C++
int SetSelfAsLightCasterException(IFunctionHandler * pH, int nLightSlot);
Parameters 
Description 
int nLightSlot 
Slot where our light is loaded. 

!

Entity.SetLightCasterException( nLightSlot, nGeometrySlot )

! Entity render node will be a caster exception for light loaded in nLightSlot. !  

 

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