Warhorse ScripBind documentation
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CScriptBind_Entity::SetMaterialFloat Method
Syntax
C++
int SetMaterialFloat(IFunctionHandler * pH, int slot, int nSubMtlId, const char * sParamName, float fValue);
Parameters 
Description 
int nSubMtlId 
Specify sub-material by Id. 
const char * sParamName 
Name of the material parameter. 
float fValue 
New material parameter value. 
nSlot 
On which slot to change material. 

!

Entity.SetMaterialFloat( nSlotId, nSubMtlId, sParamName, fValue )

! Change material parameter.!  

!  

!  

!  

 

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