Warhorse ScripBind documentation
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CScriptBind_Entity::SetAudioEnvironmentID Method
Syntax
C++
int SetAudioEnvironmentID(IFunctionHandler* pH, ScriptHandle const hAudioEnvironmentID);
Parameters 
Description 
nAudioEnvironmentID 
audio environment ID 

nil

!

Entity.SetAudioEnvironmentID( nAudioEnvironmentID )

! Sets the ID of the audio environment this entity will set for entities inside it.!  

!  

 

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