Parameters |
Description |
int nSlot |
Slot identifier. |
const char * sEffectName |
Name of the particle effect (Ex: "explosions/rocket"). |
(optional) bPrime |
Whether effect starts fully primed to equilibrium state. |
(optional) fPulsePeriod |
Time period between particle effect restarts. |
(optional) fScale |
Size scale to apply to particles |
(optional) fCountScale |
Count multiplier to apply to particles |
(optional) bScalePerUnit |
Scale size by attachment extent |
(optional) bCountPerUnit |
Scale count by attachment extent |
(optional) sAttachType |
string for EGeomType |
(optional) sAttachForm |
string for EGeomForm |
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! Loads CGF geometry into the entity slot.!
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Copyright (c) 2012. All rights reserved.
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