Warhorse ScripBind documentation
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CScriptBind_Entity::AuxAudioProxiesMoveWithEntity Method
Syntax
C++
int AuxAudioProxiesMoveWithEntity(IFunctionHandler* pH, bool const bCanMoveWithEntity);
Parameters 
Description 
bool const bCanMoveWithEntity 
boolean parameter to enable or disable 

nil

!

Entity.AuxAudioProxiesMoveWithEntity( bCanMoveWithEntity )

! Set whether AuxAudioProxies should move with the entity or not.!  

!  

 

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