Warhorse ScripBind documentation
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CScriptBind_Action::PersistantArrow Method
Syntax
C++
int PersistantArrow(IFunctionHandler* pH, Vec3 pos, float radius, Vec3 dir, Vec3 color, const char* name, float timeout);
Parameters 
Description 
Vec3 pos 
Position of the arrow. 
float radius 
Radius of the arrow. 
Vec3 dir 
Direction of the arrow. 
Vec3 color 
Color of the arrow. 
const char* name 
Name assigned to the arrow. 
float timeout 
Timeout for the arrow. 

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Action.PersistantArrow( pos, radius, dir, color, name, timeout )

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! Adds a persistent arrow to the world. 

 

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