Warhorse ScripBind documentation
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CScriptBind_Action::BindGameObjectToNetwork Method
Syntax
C++
int BindGameObjectToNetwork(IFunctionHandler * pH, ScriptHandle entityId);
Parameters 
Description 
ScriptHandle entityId 
Identifier for the entity. 

!

Action.BindGameObjectToNetwork( entityId )

!  

! Binds game object to the network. 

 

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