Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
StopCommunication
Syntax
C++
int StopCommunication(IFunctionHandler* pH, ScriptHandle playID);
Parameters 
Description 
ScriptHandle playID 
The id of the communication to stop. The id of the communication to stop. 

!

AI.StopCommunication(playID)

! Stops given communication.!  

Syntax: AI.StopCommunication(playID) 

Stops given communication.

Copyright (c) 2012. All rights reserved.