Warhorse ScripBind documentation
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CScriptBind_AI::SetTerritoryShapeName Method
Syntax
C++
int SetTerritoryShapeName(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 
shapeName 
name of the shape to set 

!

AI.SetTerritoryShapeName(entityId, shapeName)

! Sets the territory of the AI Actor.!  

!  

SetTerritoryShapeName

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